Staff of the Black Spider

Description:


A Spider Staff (rare, requires attunement by a sorcerer, warlock, or wizard)

Effects

The top of this black, adamantine staff is shaped like a spider. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells.

The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the staff: spider climb (1 charge) or web (2 charges, spell save DC 15). No components are required.

The staff can be wielded as a quarterstaff and counts as both magical and adamantine. When you hit with a melee weapon using the staff, you can expend 1 charge to cause the spider head to deal 1d6 extra poison damage.

The staff regains 1d6 + 4 expended charges each day after the attuned wielder finishes a long rest, so long as it has not regained charges within the last day. If you expend the staff’s last charge, or the last charge is lost by other means, roll a d20. On a 1, the staff crumbles to dust and is destroyed.

Features

This staff was created by drow elves. It loses 1 charge if exposed to sunlight, and another 1 charge for each hour of exposure thereafter. The staff’s distinct shape and powers identify it as a staff of office carried by one of the eight drow lieutenants of Nalavarauthatoryl during the Great Goblin War of Cormyr in 1370 DR. While underground, the bearer of this staff always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. The bearer also speaks and understands the goblin language. The staff draws upon its bearer’s life force to refresh it’s magical energy, just as a spellcaster regains spellcasting energy after resting. This means that the bearer requires 10 hours of rest to complete a long rest. (Drow, Sinister, Delver, Language, Slothful)

Bio:

Staff of the Black Spider

Wrath of Hekaton Randy Randy